If you mange to make this a single player experience, lemme know. not sure how fun this is as a 1 v 1 only game.
A downloadable game for Windows and macOS
The Drop is an experimental FPS that combines music into the gameplay. It all started with a crazy idea - what if you have to match the beats to shoot in a FPS? Neutralize the opponent by shooting them with your rhythm skills and dominate the crossfader to earn scores. You select a pair of songs each round and the music will be mixed according to the position of the crossfader in real time.
The game supports only local 1 vs 1 now and you need at least one controller in addition to the keyboard & mouse to play against each other.
This game was developed as a student pitch project of Entertainment Technology Center, Carnegie Mellon University.
How to Play
Players are two DJs in a futuristic musical arena. Two songs are assigned to the players each round, and players can score by pushing the crossfader in the center so their music plays louder in the mix.
To stop your opponent, you can shoot waveforms by tapping the buttons to the beats shown on the screen. If you keep your beat streak, you get damage multiplier.
Crossfader score is doubled during 'the drop', which means the climax of the songs. You can strategically prepare for the drop to turn the game around.
The more you know about your music, the better you will be. Test your FPS and rhythm skills in The Drop.
When only 1 controller is connected, Player 1 uses the controller and Player 2 uses keyboard/mouse.
When 2 controllers are connected, both players use each controller.
- Move: WASD
- Look: Mouse movement
- Jump: Space
- Shoot: Left/Right Mouse Button
- Move: Left Stick
- Look: Right Stick
- Jump: A
- Shoot: Left/Right Button (L1/R1)
Director - Minoong “JD” Ji
Producer, Music Director - Mac “Maculate” Lotze
Programming - Zhetao Wang, Minoong “JD” Ji
Tech Art - Shih-Tsui “Ariel” Kuo
3D Art - Shih-Tsui “Ariel” Kuo, Yeongmin “Elizabeth” Won
Concept Art, 2D Art, UI Design - Yeongmin “Elizabeth” Won
- Launching The Drop95 days ago
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Sure thing! Think The Drop as a kind of proof-of-concept. If there's more demand, we might be able to do some more work sometime.
We need single player mode